[Zurück zur
Trefferliste]
 

Training moral sensitivity through video games: A review of suitable game mechanisms

Staats- und Gesellschaftswissenschaften

Autoren:
Katsarov,J., Christen,M., Schmocker,D., Tanner,C., Mauerhofer, R.
Titel:
Training moral sensitivity through video games: A review of suitable game mechanisms
Kurzzitat:
Katsarov,J., Christen,M., Schmocker,D., Tanner,C., Mauerhofer, R.: Training moral sensitivity through video games: A review of suitable game mechanisms, Games and Culture, 2019; Jg. 2019 (14) Suppl. 4: 1-23.
Publikationstyp:
Originalarbeiten in wissenschaftlichen Fachzeitschriften mit Review-Verfahren
Abstract:
The goal of this study is to support game designers in the selection and implementation of game mechanisms to promote players’ moral sensitivity (MS). A lack of MS may lead people to behave unethically, without awareness for their actions’ moral implications. In this study, we conduct a theory-based evaluation of 20 distinct game mechanisms in view of their potential to promote MS. MS is thereby operationalized in terms of three learning outcomes (LOs): empathic concern for relevant groups, alertness to values/principles, and awareness for one’s vulnerability to biases. This study suggests that MS is best promoted through a careful combination of game mechanisms, addressing all three LOs.
Kontakt:
Lehrstuhl für Wirtschaftspsychologie und Führungsethik am Leadership Excellence Institute Zeppelin | LEIZ

Am Seemoser Horn 20
88045 Friedrichshafen

Tel: +49 7541 6009-2271
Forschungsbericht der Abteilung für das Jahr 2019